Level Design
The Crystal Mines
- Genre: 3D Action Adventure Shooter Platformer / PvE
- Type: Blockout
- Engine: Unreal Engine 5
- Duration: 8 weeks
- Tools: Third Person Shooter Kit asset pack, UE Blueprints
- Iterations # 5
- Playtests # 4
- Role: Level designer (research and concept, blockout, scripting, encounter design)
Game Design
Culinary Combat
- Genre: Card Battler / PVP
- Type: Proof-of-concept Prototype
- Software: Tabletop Simulator
- Iterations # 5
- Playtests # 4
Role: Game designer
(Research and concept, documentation,
prototype, balance)
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